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Patchwork coding game

Recorded local demo

Local app with recorded browser captures. Public deployment is unverified.

Learn JavaScript by predicting, repairing and running it.

Pixel-arcade homepage headed “Write JavaScript that runs.” with a first-function.js example, expected output 8 and the first three missions.

Patchwork’s local homepage, with a runnable code example, expected output 8 and the first three missions in the read/fix/prove loop.

My contribution

I built the learning activities, browser execution and saved-progress flow in an arcade-style interface.

Make each lesson something a beginner can try.

Patchwork turns a code example into a small task: predict its behavior, repair it or complete a challenge. I built these activities around JavaScript that runs in the browser, so the learner can compare the result with the code.

Tools used

JavaScript · Vite · HTML · CSS

The interface uses a pixel-arcade style, with short missions and progress saved in the browser. The homepage pairs the starting activities with a real code example and its expected output.

A local learning app with runnable exercises.

The recorded local demo shows the mission flow and a first-function.js example with expected output 8.

Local source and recorded interface reviewed October 6, 2026. Public deployment remains unverified.

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